I think I’ve covered the majority of my Warlords of Draenor reactions in my two previous posts, about raids (obviously) and itemization. There are a lot of other things to talk about, but I don’t have particularly much to say about any of them, so I thought I’d stick them in a single post. :)

Garrisons

Well. It’s an interesting concept. I’m not thrilled yet. Cory Stockton seemed really excited about them. I’ve never really cared about player housing, so maybe it’s just something that eludes me as being SO COOL. It’s like the farm, but like, times a thousand or something, one of them said? I liked the farm, but more than one was difficult to do consistently. Are all of our characters expected to have a garrison? Isn’t that a LOT of garrisoning? I think someone asked if our alts could be our garrison followers and I think that would be a pretty awesome option.

I am a bit intrigued by the limited access to professions you don’t have through your garrison and followers, but obviously need more info.

The mini-game of setting up missions sounds cool, but some of them take days? A week? Not sure how I feel about that, although, at the moment, I’m not impressed. I haven’t really given it a lot of thought, though, so maybe it’s fine that they take X number of real-life days.

Inventory Updates

YAY FOR HEIRLOOM COLLECTIONS. And toys, I guess, although I don’t have many of those. Would LOVE to see tabards added to collections. Love that quest items won’t be stored in your bags. Love that you can craft directly from the bank! But will you need to have your bank open? Or can you do it anywhere in the world as long as the mats are in your bank?

Stacks upped to 100 items. Beautiful.

Level 90 Boost

Okay. Seriously. Is anyone else a little concerned about letting people loose upon the world (and LFG…) with a level 90 they’ve had extremely little experience playing? Anyone? I am petrified of the level 90 “tank” who shows up in LFG for an introductory dungeon who doesn’t know a damn thing about what they’re doing. The words I fear seeing as an excuse for poor play: “lol 90 boost lol”.

That said, I think it’s a good idea to bring back past players who stopped playing a while back. I’m pretty much buying the expansion (I still want to get a realm first skinning, dammit) so I’m wondering which character of mine I should boost to 90. Right now, I have my hunter, Kurn, at 90 and I also have my shaman alt at 90 (since he’s my miner/herbalist). If I’m remembering correctly, I have:

Madrana of Eldre’Thalas at 85
Madrana of Skywall at 85
Skywall mage at 85
Proudmoore druid… at 80? 85? I think 85.
Eldre’Thalas priest at 85
Eldre’Thalas warrior at 80
Eldre’Thalas mage… in her 50s, I think.
Eldre’Thalas rogue bank alt at 5
Eldre’Thalas horde druid at 8. (Yes, 8.)
Ursin horde rogue at … 15, I think?

I think the most hilarious thing to do would be to take my level 5 bank alt on ET to 90. Except I don’t like playing melee classes. But it would be pretty amusing to have my bank alt sitting at a level cap.

What’s interesting is that this could also be used on a level 1, newly created character. So if you’re looking for another profession alt… there you go. That’s also a possibility. I don’t actually have a blacksmith or engineer…

If I’m smart, I’ll resub a couple months prior to the expansion coming out (at the latest) and get Madrana of ET up to 90, along with the priest. And maybe get the warrior up as high as I need to in order to continue to max out inscription. Then I should start a new toon, boost to 90, make it an engineer/blacksmith and I’ll have at least one toon with each profession.

If I’m less smart, I’ll resub just before the expansion drops and waste the boost on Madrana.

Honestly, it could go either way. >.>

Heroic Upper Blackrock Spire

I’m worried that this will mean a complete revamp of LBRS as well. I love Blackrock Spire. Both Upper and Lower, plus Blackrock Depths. These are some of my favourite dungeons in World of Warcraft. Will using my Seal of Ascension still spawn Vael in the Rend fight? Will you still be able to see LBRS from UBRS? I mean, LBRS is a maze, a true labyrinth, but it’s MY labyrinth. I know that place! UBRS is a lot more linear. Will the Father Flame event still exist? Will we still kite Drakk to the Beast’s room? I mean, so much of both of the dungeons are completely outdated, but… still. I have spent the equivalent of DAYS OF MY LIFE in UBRS/LBRS. Days. Probably even a week’s worth of my life in there. This is definitely the curmudgeonly old Kurn talking, but don’t you fuck with my Blackrock Spire(s).

I disliked revamped Scholomance. True, I think I only ran it twice (on my level 50-something mage) or maybe three times (I have a vague recollection of running it on Kurn to see what had changed), but I really, really didn’t like it. Also important to note, I didn’t like the original Scholomance much, but at least I’d gotten used to it. I hope they don’t mess with UBRS too much. To see an instance I LOVED get messed with would make me very sad.

And if they get rid of Lord Victor Nefarius saying “Foolsss… Kill the one in the dress!”, then WoW is truly dead to me. Best emote ever.

Avoiding Breakpoints

And now, for something completely different: actual praise.

I love how they plan to tackle various loot/raid mechanic issues with flexible raid makeups. The way I understand it’ll work is this:

If, at 10 people, you get one debuff cast on someone, and at 15 people you get two debuffs, here’s how it breaks down for numbers in between:

10 people: 100% chance of 1 debuff
11 people: 100% chance of 1 debuff, 20% chance of a second debuff
12 people: 100% chance of 1 debuff, 40% chance of a second debuff
13 people: 100% chance of 1 debuff, 60% chance of a second debuff
14 people: 100% chance of 1 debuff, 80% chance of a second debuff
15 people: 100% chance of 2 debuffs

Beautiful, elegant solution. And if you have debuffs going out several times a fight, I’m guessing these chances are calculated per debuff, so you could end up with 1 sometimes and 2 other times. It’s great.

As to loot, if you get 2 pieces on 10 and 3 on 15, then you get the same chances as above per person (20%) to get that third piece of loot. Also elegant.

Brilliant solutions here, actually. Like, I couldn’t be more pleased with how that seems to be turning out.

Item Squish

Part of me is sad that we’re not going all the way back to Vanilla levels (hands up, all those who are shocked… yeah, that’s what I thought) but I think the amount of damage and such seems reasonable, from what I heard at the panel. In my hastily typed notes, I have:

1100 int, 2209 Fireball down from 20640 int, 47k Fireball

Should be interesting to see how that all turns out… and how quickly it ramps back up.

Lore & Story… and Stuff

Look, I’ll admit it: I started playing WoW for reasons completely unrelated to the story. I don’t tend to care too much about the lore, as long as the story interests me. Killing Illidan, even if I didn’t know who he was? Interested me. Killing Arthas, after having only a vague idea of who he was at the start of the expansion? Interested me. Killing Deathwing, after seeing him BURN AUBERDINE TO SMITHEREENS? Very much interested me. Pandas? Not so much.

I am on the fence about Warlords of Draenor. Here’s the thing: we’re obviously going to defeat Garrosh & Co. and the Iron Horde will not come through the Dark Portal to our version of Azeroth. I mean, when have we NOT defeated the bad guy, right? We’re heroes. That’s what we DO.

So if what we do in Draenor doesn’t affect our actual past (the devs have said it won’t have any effect on “our” history at all) and if we’re basically going to win anyhow… then what’s the point?

Plus, the fact that it won’t affect our past bothers me. Continuity and timelines and stuff is something I enjoy (and have enjoyed since the Back to the Future movies). If you go back in time and prevent your parents from getting together (like Marty almost did in BttF), there have to be repercussions to that stuff, you know?

Being a fan of Star Trek, too, I’ve had a bit of exposure to their ideas about timelines and time travel. And they state the same thing: you screw with the past, you risk screwing with the future. Picard’s instructions to his crew in First Contact were to settle down and keep a low profile.

I know that, reasonably, the reason Garrosh’s meddling in the past doesn’t affect “our” past is because that would be a stupid amount of work just in the name of consistency. But it still bugs me.

Also. Orcs? More Garrosh? Ugh. Almost makes me want to resub so I can go defeat his smug ass in Siege of Orgrimmar. I’ve wanted to bash his face in since Trial of the Crusader. Also, since I pay very little attention to the lore, I don’t really know all of these orc clans. I know OF many of these chiefs, like Ner’zhul, Grom Hellscream (Gromsblood, anyone?)… I love that I now understand why the Eye of Kilrogg is so named (Kilrogg Deadeye). I like that I know OF pretty much all the clans and stuff. But I don’t know terribly much about them. Honestly, a lot of these names are recognizable to me just because I know there are servers named for these characters!

That said, the BC-era player in me is excited at the opportunity to revisit a somewhat familiar land. When I heard that Karabor is the home city for the Alliance, I gasped and literally said “I love my Medallion of Karabor!”. I wonder if using my Medallion of Karabor in Warlords will bring me to Black Temple in Outlands or Karabor in Draenor. ;)

I love that Nagrand is there. I loved that zone. Apart from, you know, almost living there. Between killing clefthooves for leather and farming elementals up on the plateau, I spent a lot of time in Nagrand. It’ll be nice to take a look at another version of it. (I will die laughing if Elemental Plateau still exists! The existance of Pure Pools of Water is what got me fishing on Kurn beyond the ~100 or so points I had in fishing from random fishing as I had levelled.)

Flying in Draenor

The big news post-BlizzCon is that flight in Draenor is likely to be postponed until patch 6.1. I estimate this will be between 2 and 4 months after launch. Patch 4.1 was about five months after launch. 5.1 was was only two months after launch.

Frankly, I don’t care too much. The levelling process, to me, has always been on foot (Cataclysm excepted). I’m used to it. I’m a bit miffed that I have to wait until AFTER I’m level 100, in that even when I AM 100 I won’t be able to fly, but really, whatever. I get that they want to herd us carefully. I don’t mind too much. Besides, when’s the last time you spent quality time with your ground mounts? (Okay, I have the Baron’s mount, I have my epic pally mount, I have the Brewfest Kodo… I have fun ground mounts.)

That said, I understand that people are pissed. It’s always the same argument, though. When we couldn’t fly in Northrend ’till 80, it was the same thing. Couldn’t fly in Pandaria ’till 90? Same thing. After a certain time, you just don’t care about hearing the same pointless arguments. The devs don’t want us to fly, so we can’t fly. End of story.

Other Stuff

I’m looking over my notes and I don’t have a lot else to say… I guess I’ll just include a few things at random from the opening ceremony and Warlords announcement.

- Love that they’re porting Hearthstone to iPhone and Android. (Haven’t been playing. Should play more.)
- Although I probably won’t play, the Heroes of the Storm trailer was pretty awesome.
- Loved the memories that Rob Pardo showed. TM vs. SS, 40m Ony, Dark Portal, AQ gates, ZG’s corrupted blood (which is the whole reason I started playing!)
- I have a note here saying “for the motherfucking Alliance, yo”. I’m not sure what the hell that was for. Still, I just laughed as I read it, so I thought I would share.
- I do like that it’s 10 levels. These 5-level expansions make levelling weird.
- “Oh God, not the Arakkoa!” I don’t need a whole expansion of Majik (if he plays) yelling “KA-KAW!!!” at me.
- I like the ogres.
- Looking forward to seeing Hellfire before it became Hellfire.
- Love the Gronn! I miss Gruul and his sons.
- Looking forward to the pre-launch 6.0 event for sure. The Dark Portal. Man, such memories.
- Player models: Not a lot of stuff to say yet. Wait ’till we see the new humans and night elves. THEN I’ll have stuff to say. Although I will say I quite like the work they’ve done that I’ve see so far. The undead’s bones, the dwarves look great, love the orc, too.
- Upgrades to core spells rather than gaining new spells: I like. (Probably until they screw with my spells. We’ll have to see.)

Okay, I guess that’s it for now. What about you? What do you think about flying? The story? Are you as scared of level-boosted players as I am? ;)

(Oh, and before I forget, there’s a big post-BlizzCon sale going on over at Kurn’s Guides! Check it out!)