So a little while ago, as in just about two weeks ago, someone named Tickle on Twitter was saying stuff about needing writers and class experts for a new WoW site she was starting up. Naturally, I wanted details. So I asked her a few questions, she sent me a few answers and, well, the next thing you know, I had applied to be the guild leadership columnist over at SentryTotem.com. (Twitter: @TheSentryTotem) Oh, yeah, and I was accepted, too. ;) More details will be forthcoming in the next few days, I suspect, but keep an eye on the site as content should be popping up Soon(tm) and definitely follow the site’s Twitter account!

In the meantime, I’m still screwing around in WoW. After farming almost all of the ore I needed for Blacksmithing and Engineering for my newly-boosted 90 warlock, I decided to take a break for a bit… and I found myself levelling my paladin. Levelling was hilarious in that I found myself either healing instances (so. many. instances.) or exploring and doing some quests — in 4pc T13 heroic gear… with a heroic Gurthalak, Voice of the Deeps. (I suppose I should thank Serrath, who was the loot master of Apotheosis at the end of Cata, for giving me unwanted retribution gear without my permission. Thanks, Serrath!)

Most stuff was okay, it was just long. I had some pretty fail dungeon groups but I also had some pretty awesome ones. I definitely don’t like a lot of the “new” (I put that in quotes because they’ve been out for what, a year and a half now?) dungeons, but the worst, the worst, was doing Siege of Niuzao Temple and getting to the third boss (Pa’valak) with a group that was, and let’s be fair to them, sub-par.

How bad was this? Well, we didn’t wipe to the boss, but the moonkin and the DPS warrior both died about a minute or so into the fight because they stood next to the bombs and got blown the eff up. Of course the druid didn’t think to give me Symbiosis (I’ve had it given to me about three times AND LOVE IT EVERY TIME I GET IT, BECAUSE REBIRTH IS AMAZING.), so the pally tank and the mage and I were left to fend for ourselves.

Here’s a screenshot from Skada, after the fact.

pavalak

Yeah, see the duration there? From 14:41 to 14:53? That, my friends, is a twelve-minute fight, which I haven’t done since the freaking Heroic Spine of Deathwing fight.

We probably should have wiped it, as it likely would have been faster, but you know what? WE KICKED ASS. I felt really good about keeping us alive, considering I was still wearing tons of T13 gear.

So there was that. Anyhow, I dinged 90 relatively quickly (although 89 felt like it would take decades to complete) and started opening up all the Timeless Plate stuff I’d gotten with Kurn over on the Timeless Isle. I got to ilvl 476 or something like that pretty quickly and then, because I’d just gotten Gold Damage in Proving Grounds on Kurn, I thought I’d see just how bad the healing Proving Grounds are, even though some of my gear wasn’t even 463. (I mean, I had a 410 ring, a 410 trinket, a 450 mace and shield, a terrible neck…) Got through Bronze without issue. Got through Silver pretty easily. And then Gold just DESTROYED me, ahahaha. I’m now over 463 in each slot, so I should be able to go back and get Gold without issue, but WOW, that was not easy. It’s been a long time since I got my ass handed to be that badly.

I’d mentioned to my brother that I was playing WoW again and he was like “should I resub?” and I told him not to. So what did he do? He signed up for a month, just like I did. He had a hell of a time getting the game to update and eventually had to open a ticket for a call-back(!) from Blizz, but everything got sorted and the next thing you know, he’s in the game and rolling a brand-new rogue. Why he would do this when he HAS a rogue at 85 is beyond me, but he kept claiming that he wanted to re-learn how to play and that re-rolling is the best way for him to do that. I don’t really disagree, but it’s not like the game has changed that much. Hell, if I can still play Kurn and Madrana worth a damn, he can play his rogue.

So he gave up on the rogue when he realized he didn’t have all the heirlooms and he encouraged me to level a higher-level toon with him. Choices included my warrior (80) with his druid (78), his warrior, priest or paladin (85, 85 and 86 respectively) and my priest (85) or my mage (85, on Skywall) or my druid (85, on Proudmoore). We elected to go with his warrior and my priest combo, so he could tank (if he wanted to) and I could heal (because, well, that’s what I do).

We hit 86 on Saturday night. As we started out in the Jade Forest, I noticed my brother was, well, spawning flowers all over. “Are you like, GROWING FLOWERS around you?!” I demanded. “What the hell is that?”

“Wait, is that me?” he asked.

“Well, it’s not ME!”

“Ohhhhh, hang on… I think it’s a macro. Yeah, my herbalism haste thing is macroed to my charge.”

This still cracks me up. We legitimately did not know why, for a good half an hour, why there were flowers blooming everywhere, apparently at random. We obviously still have some rust, but we’re not so rusty that our muscle memories have been forgotten. I found myself using Penance and Prayer of Mending without even thinking about it, although it took me a minute to find my defensive dispell button/clique combo. (Shift-Mouse Button 4, FYI.)

On Sunday, I slept in. In the two hours between my brother’s first text message saying “WAKE UP AND HEAL ME” and when I actually woke up and got the message, my brother had given up on me, pre-ordered Warlords of Draenor and had boosted his own priest to 90. He was in the battlegrounds when I logged in.

We’re now halfway through 87 on the warrior and priest. (Void Shift is awesome.)

The hilarious bit is that my brother had been DPSing the first couple of Temple of the Jade Serpent runs we had, but then he decided to start tanking for the faster queues. So we did maybe two Temples and maybe one run of Stormstout Brewery and my brother is complaining about aggro. Sure enough, various other members of the group had aggro, according to my Grid. We’re halfway through a Temple of the Jade Serpent run when he says to me, over Skype, “oh, shit.”

“What?” I ask.

He types to the group: “Sorry about the aggro problem, I fixed it.”

“What, what did you fix?”

He pauses. “Well, I hear Defensive Stance helps.”

I burst into laughter. My brother had tanked something like three dungeons — all in Battle Stance. And he’d done WELL as a tank, too!

About ten minutes after he swapped to Defensive Stance, he said, “Well, this is BORING now. I should just stay in Battle Stance!”

So I’ve had some fun in the last week. More stuff forthcoming, what with Sentry Totem news, more adventures as my priest (ahahaha, totally forgot about Atonement healing for a while there, plus Spirit Shell!) and the upcoming adventures on my WARLOCK. It’s definitely more fun with my brother around. I wonder if he might be into doing some challenge mode-type stuff. I also wonder if we might convince a certain Maj Maj to join us… ;)

All KINDS of Warlords Stuff

I have not one, but two post about the Warlords of Draenor healing changes sitting in my drafts folder, but then I took a nap and when I woke up, the Warlords of Draenor pre-order (and included boost to 90) had gone live (along with the $60 paid version of the boost to 90).

It’s as though I have too many thoughts racing through my head to get any of them down, but, by golly, I’m going to try.

“On or Before December 20, 2014″

The thing that seems to be causing people’s heads to explode is that, on the pre-order page, it says quite clearly “Game is expected to release on or before 12/20/2014.”

First of all, they’ve already said that’s not the release date. They’ve said fall of 2014. So that’s somewhere between September 23, 2014 and, shockingly, December 21, 2014.  My money is on early fall, but they’re obviously being very Blizzard about things and hedging their bets, as per usual.

Still, people are upset because that means more than a full calendar year in the Siege of Orgrimmar raid instance.

This isn’t new, though. Icecrown Citadel, the final major raid of Wrath of the Lich King (no, Ruby Sanctum doesn’t fully count), launched on December 8, 2009. Cataclysm launched one year later, on December 7, 2010. Dragon Soul, the final major raid of Cataclysm, launched on November 29, 2011. Mists of Pandaria released, surprisingly, on September 25, 2012. Siege of Orgrimmar, the final major raid of Mists of Pandaria, launched on September 10, 2013.

Given that track record, it’s hardly news that people are going to spend a year with Siege of Orgrimmar as the “current” raid content. It is, however, quite disappointing to a lot of people, I would imagine. I would further submit that this is probably the entire reason why pre-ordering now gets you the level 90 boost immediately.

On the bright side, Blizzard typically has beta periods that last approximately 6 months. 6 months from now is, you know, September. In my opinion, this means we are very likely to see beta launching in the next month or two. So they’re going to try to keep players occupied with new toons at 90, the beta launch, plus their other properties. (D3′s expansion is coming out soon, Hearthstone is certain to be ending beta soon, Heroes of the Storm is on its way…)

I’m not surprised. I’m not even disappointed, although I know a lot of people are. Maybe it’s the fact that I’ve not played much of this expansion and I’m fairly separated from what’s going on, or maybe it’s because I’m just that jaded, hah! I actually thought it wouldn’t be impossible to get things going for a June release, but apparently I was wrong. Ah, well. I do think it’ll be closer to late September than late December, but what do I know, eh? Clearly not a lot. ;)

Healing Changes in Warlords of Draenor

Honestly, over the last few days, I’ve written over 3500 words talking about these healing changes and I can’t make up my mind about them.

On the one hand, I’m in favour of absorbs being less potent (I’ve always hated absorbs and yes, I’ve played a holy paladin), I’m in favour of smart heals being less smart, I’m in favour of having time to make intelligent decisions about on whom to cast which spell.

I’m not in favour of the cast-times being added to Light of Dawn, Word of Glory/Eternal Flame, Wild Growth, Prayer of Mending (and other priest spells) and Uplift.

I’m not in favour of healers having to relearn how to do their jobs all over again. My previous drafts rambled a lot about this point, but here’s the thing: DPS basically still does today what DPS did when WoW launched. Tanks have changed a lot, I’ll grant you, especially with this whole “active mitigation” thing. But healers had to relearn how to heal for Cataclysm. I’m not saying that was a terrible thing or that healers didn’t need a serious retooling, but here we are, just 3ish years later, and they’re removing the “mid-level” heals (or whatever you want to call them). So much for the three-heal system. (Actually, I’m well-aware that the three-heal system was already out the window come the end of Cataclysm, with healers spamming AOE and smart heals, and I can’t imagine that’s gotten any BETTER throughout Mists.)

It’s not that healing doesn’t need to be reworked, because I’m certain it does. I just think it sucks that the burden of relearning falls to the healers. Again. As if relearning your specific class again doesn’t suck enough (and it can!), learning how healing works in a whole new system of healing can be painful. Blech. I read the healing changes and immediately did not want to heal, period.

Out of the many words I’ve written on the subject, perhaps the most poignant (for me) were those that made me see that perhaps I’m just too old for this stuff. I mean, not necessarily because I’m old (because I’m not, shut up!), but because I’m weary. Part of the reason I stopped playing is because rolling with Blizzard’s punches just got really exhausting after a certain point. After seven years of adapting to every change and all the retuning and retooling and redesigning, I was just tired. Heck, I still feel tired. It used to energize me to know that changes were on the horizon. I’d jump at the chance to learn anything new.

But I just… don’t, anymore. That lack of passion, lack of desire to learn, it kind of indicates to me that maybe I’ve truly outgrown the game…

But You Just Pre-Ordered! WTF?

Warlords of Draenor Pre-order
… yeah, I did. Guilty as charged. I bought the pre-order for two main reasons:

  1. I’m going to at least check out the new expansion. That’s never been in doubt, even if my lifelong dream of getting server-first skinning has been crushed. I also had the money to pay for it now, so why not spend it now on something I know I’m going to want to have later?
  2. Even if I don’t play much for Warlords of Draenor, I want my stable of alts to be ready for the expansion for money-making purposes. (I’ve quite enjoyed having a stash of over 220,000 gold sitting there, ready for me if I ever wanted to come back and raid seriously again.)

I’m also seriously considering resubbing for a bit, but I wouldn’t expect that to last through to release. Maybe I’ll spend the next month or two playing around a bit and then let things lapse before coming back at the 6.0 patch, at which point I will endeavour to learn how to heal all over again, unless it really makes me want to cry. (Which is a possibility.) Still, I feel as though I owe the community at least a 6.0 holy paladin primer. We’ll see.

That said, because I pre-ordered, I have a shiny new boost to 90 I could use, if I resubbed, and I am incapable of deciding. Here’s a poll. Vote for your favourite options and I promise to take them into consideration.

Crazy or Crazy Like a Fox?

As North American realms came back online today, after the application of Patch 5.4.7, a new option became available for a short while: Boost a Character to 90. The price was set at $60 USD.

As I understand it, this option was not supposed to go live, especially since it vanished quickly thereafter. Still, it certainly gives one food for thought.

1) Is $60 a reasonable price to bring a character up to level 90?

Obviously, this depends on several factors.

a) Do you have a lot of disposable income? If so, $60 is going to seem a lot more reasonable to you than someone who only just manages to pay $15/month for their subscription to the game. It also means that you’re likely to see fewer new-to-90 characters, which may (or may not) be a way for Blizzard to throttle the number of people who have no idea what on earth they’re doing at max level.

b) Is the character level 1 or level 60? Level 70? Level 80? Level 85? Obviously, if the character is brand-new, you’re getting more bang for your buck. 90 levels divided by $60 is basically 1.5 levels per dollar. But what if you, like me, stopped playing regularly after Cataclysm and your characters are mostly level 85? 5 levels divided by $60 is $12 per level! That’s the point where I’d be all “well, eff that, I’m going to go spend 12 hours or so and get to 90 on my own!” Actually, I’d probably hit that point around level 70 or so, but that’s just me.

That said, time is money, friend, the goblins tell us in-game. What’s that time worth to you? That’s what it ultimately comes down to. For myself, I would have expected something around $25-$30 USD. I know that I would have paid easily that much to ding a few characters to max level, but remember, this is only max-level for a short period of time! The boost-to-90 option will still be available once Warlords of Draenor comes out, I imagine. Will there be a boost to 100? Maybe, but maybe not. You’re not paying for a max-level character for Warlords. You’re paying for a level 90 and, in just a few short months (I’m still saying June 10th +/- 2 weeks), that’s not going to be max-level anymore. Does that devalue it for you, going forward? Should it? Perhaps.

2) Did they mean to allow the option to be available?

I don’t think it’s impossible that this is a way for Blizzard to gauge reaction on a price point. Most people’s reactions seem to be “that’s way too much, they’re crazy!” Could it be that they “accidentally” left the option in the build, gave people enough time to see it and then hotfixed it out? If so, then perhaps they’re crazy… like a FOX. All of this market research! Not to mention all of this buzz. And potential buzz if they drop the price later on when it actually goes live…

Then again, I’m not sure this is the case, because there were rumours of people getting a question about this in a Blizzard survey/email or something a while back. Still, nothing can prepare someone for the reaction of announcing something to the world, not even surveys and polls. Maybe this was their way of doing that. Maybe not.

3) But seriously, $60???

I keep coming back to that price point because I think it’s somewhat ridiculous. The way I understand it, and I could be wrong, is that people started talking about buying multiple licenses for Warlords of Draenor in order to get multiple characters to 90. If the average price of a World of Warcraft Expansion is somewhere in the realm of $40 USD or thereabouts, then why price the level 90 boost to be ~150% of that? If kept at this price, a level 90 boost would be the most expensive purchase you can make for your character, exceeding even the realm-and-faction transfer fee of a $55 USD, combined.

4) The conversation has changed.

Hilariously, the conversation regarding 90 boosts, say, two months ago, was the fear that people who didn’t know what they were doing would infiltrate a highly-skilled playerbase. Ignoring the fact, of course, that much of the playerbase isn’t all that skilled to begin with, the conversation on whether or not people should be able to boost their characters to 90 has now been replaced by why does it cost so much? which neatly removes a lot of controversy amongst people who were concerned that the overall level of player ability would drop. (I’m still concerned about that, because I like thinking about how things affect the overall community.) The controversy now is “if I want to buy a level boost, it should be affordable, it shouldn’t be the equivalent of FOUR MONTHS’ worth of WoW!”

Lots of food for thought. We have a lot to look forward to on this subject, as well as the pre-order and, of course, beta testing for Warlords of Draenor. It’s going to be an exciting next few months, that’s for sure.

Speaking of excitement… My newest guide, Kurn’s Guide to Being a Kick-Ass Raider is launching next Tuesday, February 25th! And don’t forget to join in the Twitter Q&A on Sunday, February 23rd at 3pm ET (noon Pacific) with the #AskKurn hashtag. :)

I’ve been wanting to post this for a few days, now, but felt I really should post now after having read Anafielle’s excellent post, Mists of Farm-daria.

Let’s be super-clear about this: I am no longer a raider. As such, I have a lot of latitude in being able to do what I want to do. But I’m in a raiding guild and I read blogs by raiders and follow many raiders on Twitter. The biggest concern I keep seeing, over and over again, is how much time people are spending doing all the non-raid stuff they feel they “should” do as a responsible raider.

At Level 90, I gather that there are a few dailies a raider “needs” to do for rep with various factions. Here’s what those factions give you:

- Golden Lotus: Tailors and LWs particularly due to the patterns available at honored, plus VP rings at honored. At Revered, Shoulders and Chests become available with VP.

- Klaxxi: Blacksmiths get their plans here at honored. There are also VP necks here at honored. VP legs and belts are available at Revered. Exalted has some blue-quality (ilvl 463) weapons available.

- Shado-Pan: VP cloaks at honored, VP trinkets and helms at Revered.

- August Celestials: Enchanting patterns at Revered, as well as VP boots, gloves and bracers.

Of course, “needing” to do the dailies is a very subjective term. From my perspective, a raider should probably maximize his or her gear in order to perform better in raids. As such, since VP gear is available from ALL of those factions (and I’m not even talking about how you had to earn rep with factions for JUSTICE point gear until recently!), raiders should likely rep up to at least revered with most of these factions.

I feel that a raider should maximize his or her gear within reason. (And bear in mind that my thoughts no longer necessarily reflect the mindset of Apotheosis!) That means I feel that you shouldn’t need to drop 200k on a heroic drop at the Black Market Auction House. It means you shouldn’t need to craft something worth 60k (possible exception for the Darkmoon Faire trinkets).

At the same time, it means that I feel one needs to do LFR weekly for upgrades, rep up for upgrades, cap VP for upgrades.

Not everyone will agree with me. Raiders who fall on the more casual side of things than Apotheosis will think I’m insane. Raiders who fall on the more hardcore side of things than Apotheosis will be more likely to say “of course, duh, PLUS you need to get those BMAH items AND craft all the things”.

The fact remains that in order to improve your performance in a raid, your gear needs to be upgraded. How you do it and how dedicated you are to doing it is all that’s in question.

That brings us to cooking.

In brief, fuck cooking.

I say that as someone who has ALWAYS had at least one max-level cook. In Cataclysm, I had 3 max-level cooks. I own three Chef’s Hats. In short, I enjoy cooking.

Whoever decided to fuck with cooking in this expansion needs a smack upside the head.

Don’t get me wrong, the farm thing is cute. I like being able to grow things. My problems with cooking are not problems with farming, although they are tangentially related. No, my problems with cooking consist primarily of the fact that it takes an incredible amount of materials to max yourself in one single Way of cooking and that unless you max all the Ways, you can’t drop a 275 stat food feast. Plus, 275 stat food feasts aren’t even as good as the 300 stat foods that are single-use! What the eff happened here?

If we look at my personal feelings about gear, doesn’t that mean I think everyone should use personal 300 stat foods? Sure. Until you look at what’s REQUIRED for 300 stat food. Say I want to make the 300 Agility food for Kurn. That’s Sea Mist Rice Noodles.

Ingredients for 5:

- 1 Rice Flour (Ironpaw Token)
- 25 Scallions (farm or 1 Ironpaw Token for 25)
- 5 Tiger Gourami (fishing or 1 Ironpaw Token for 5)
- 5 Raw Turtle Meat (farming mobs or 1 Ironpaw Token for 5)

At minimum, for a stack (20) of 300 stat food, you’re looking at 4 Ironpaw Tokens, 4 days of farming on a farm that is at least 5 plots, finding 4-5 Tiger Gourami schools and fishing them, possibly two, then killing some turtles for the meat. Or spending 16 Ironpaw Tokens for all the mats. Or mixing and matching and supplementing with the Auction House.

Imagine a typical progression raid guild can wipe 30 times in a single night. You now want at least 30 foods. Add another 2 tokens, minimum, up to another 8. For a single night of raiding.

I’m pretty sure many people will agree with me when I say “fuck THAT right in the ear”.

There are different swaps to be made, of course, something about Bundles of Groceries and trades with Spirits of Harmony and the like, but that’s still pretty rough, particularly the farming of mobs and the fishing up of fish.

Now, I happen to enjoy fishing. Prior to Mists’ launch, I had ALL the fishing achievements. I like it. But a lot of people don’t. And a lot of people may feel pressed into fishing to get that “best food”. Plus, the fact that there are SO MANY ingredients means that the AH is not a great source. There may be hundreds of carrots up, but not hundreds of Tiger Gouramis. Which leads back to tokens or farming/fishing yourself.

Now multiply that by 10 or 25, depending on your raid size. Gah.

So in terms of effort vs. gain, having the guild bank handle banquets is probably your best bet. After all, it’s “only” 25 stats. But, and I don’t know about you, it would drive me crazy not to have the 300 stat food on me. (Have I mentioned I’m glad I’m not raiding? No? I AM VERY GLAD TO NOT BE RAIDING.)

Say you want the 300 stat food and want to rep up with, oh, everything. That is a stupid amount of time investment. Plus, you still may run dungeons and LFR in addition to raiding…

I’ll be honest with you. I’ve been doing Golden Lotus dailies, Tiller dailies and Anglers dailies on Kurn. I’m a hunter. Pure DPS. It still takes me ~90 minutes to do all my dailies and tend to my farm. And I’m not even doing Klaxxi dailies because, well, ew, gross. Add in another 20-30 minutes for Klaxxi, then another 20-30 minutes for other factions as they become available and you are looking at 90 minutes to 2 hours for a not-particularly-geared DPS to earn rep EVERY DAY in order to get better gear. God forbid you’re a healer.

Then there’s flasks. Gone are cauldrons entirely. And each flask requires a Golden Lotus. Do you know I haven’t ever PICKED a Golden Lotus on my herbalist? Haven’t seen any. As such, the most reliable method of getting a Golden Lotus is trading in a Spirit of Harmony for three of the herbs. Whee, that’s one night of flasks in my guild, but hey, that doesn’t even include the herbs. Thankfully, the other herbs are only 4 of a single type, in conjunction with the Golden Lotus, so it’s no longer 8 of 2 separate herbs, it’s just 4 of one herb. Feel bad for the Strength users who pay out the wazoo for Fool’s Cap, but anyhow.

This seems as though it’s overkill. In their effort to give more, diverse things for people to do, Blizzard has only succeeded in making a lot of the things “mandatory” for many of the raiders in their game. When, then, do raiders have the time to do Challenge dungeons? Scenarios? Hunt down those rares? Level alts?

Blizzard has, in my opinion, screwed up and needs to rectify certain things ASAP:

- Banquets should be 300 stat food (450 stam for tanks)
- Cauldrons should be re-integrated into the game at a similar cost as last expansion: 3 of each flask (int/str/agi/stam) (I still think we’ll outgrow Spirit flasks, so I don’t think that’s necessary to include in the Cauldrons)
- Cooking should not be quite as brutal in terms of materials required
- Dailies should NOT be taking 90 minutes every single day

And, as was pointed out on Twitter by Rades and Vosskah, why the reversion back to a DAILY heroic dungeon for VP instead of just capping at 7 heroic dungeons a week?

Blizzard has done a lot of things right this expansion (I love a LOT of little things) but these “wrong” things are things that would drive me to quit if I weren’t already planning to do so.

Kurn’s First Pandaren Experiences

So, I’ve been in Italy for the last couple of weeks. I left home on Monday, September 24th, landed in Rome at about 10am local time on Tuesday, September 25th. That’s right, I was in Italy for launch. And most of the first couple of weeks. I got back home on Friday, October 5th.

Since I am not planning to raid this expansion and since I am, in fact, probably quitting WoW shortly after my current subscription expires (after the Annual Pass expires), I have not been in a rush to level. I’ve logged on to just about all my toons to get them rested, of course, but I’m just chilling. Kurn just hit 86 last night and I’m, again, in no rush to level more quickly. I’ve been raising professions — all three of my alchemists, my JC, my scribe, plus my herbalist/miner. Poor Kurn’s professions are not very high at the moment (540-550 range) but I’ll get there eventually. (Must make use of the DMF profession things for +5 to various professions.) The biggest issue I’d encountered is that I had, for some reason, never levelled my enchanter on Eldre’Thalas to 525 enchanting. Nope, she was stuck at 450(!) so I had to get her to 475 to start DEing Mists stuff. She’s sitting around 525 enchanting now, I think.

What’s absolutely astounding to me is that, for the first time since Vanilla, I am totally lost when it comes to stuff. People in guild chat are talking about locations and mobs and instances and I am completely lost. I am saving all these cooking ingredients I have because I don’t know what I need to use yet and I don’t know what isn’t needed by me.

Of course, nothing is really “needed” since I’m not raiding, but you get what I mean.

It’s so very strange to take a couple of weeks off and be THIS lost.

At the same time, it’s kind of a good thing, I think.

Anyhow, time to go enjoy myself doing whatever I want (including making a lot of gold). I’m sure I’ll chime in about things once I’ve hit 90 on some toon. In the meantime, you should look at some of the pics I took in Italy:

http://twitpic.com/photos/kurnmogh

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