Old Habits Die Hard

With the news that Patch 5.4.8 would bring with it the ability to add two more upgrades (4 ilvls each) to 5.4 gear, I laughed to myself. Why? Well, because there are several instances of Blizzard saying they won’t nerf Siege of Orgrimmar (at least not in the blanket-nerf sense of the word). The most recent one was just a month ago, back in April.

And yet, they’re adding up to 8 more ilvls to every piece of SoO gear, every piece of Timeless Isle gear, every piece of SoO crafted gear… Granted, as Watcher states, it’s “nothing” compared to a zone-wide 30% aura:

But Valor upgrades are still a nerf. I went through that in this old post of mine from last September (wow, was I ever off on the timing of the expansion…) and I still maintain my opinion that it’s a nerf. That said, I am also still a fan of the fact that the onus is on the player to make their raids easier.

Anyhow, I laughed to myself at all of this and was, once again, pleased that I’m not raiding in any serious capacity at all.

That said, I had the intention to cap Valor so I could walk into 5.4.8 with 1000 or 2000 VP and upgrade the crap out of what I’m wearing. I figured we still had a week or two.

And then we were told on Monday that, OH HEY, PATCH DAY TOMORROW.

Wanna know how much Valor I had earned in the last, oh, two weeks?

Five.

That’s right. Five Valor. I did one quest for 5 Valor or something. That’s it.

So, forgetting for a while that I am no longer a progression raider, I got online and did my 200 VP Epoch Stone quest on Timeless Isle. In so doing, I also earned 50 VP from killing 20 elites on Timeless Isle.

Total VP: 255.

This was substantially less than 1000.

So I did the unthinkable. I queued up for the first couple of wings of Siege of Orgrimmar LFR. Late on a Monday night.

Wing 2 popped for me.

By some miracle, we didn’t wipe on Galakras, despite there being ZERO tower group organization.

Both tanks left shortly after that mess. And then we got some extremely talented players who were, and let’s be fair to them, total douchecanoes. One of them was the tank, the other was a DPS warrior. Both were very well-geared and knew their stuff, but oh my God. The language. The foul, foul, FOUL language, full of slurs and pejoratives!

I was going to leave, but I didn’t. I’d already put in 30 minutes of waiting for the queue, plus 20 minutes on Galakras, plus another 10 of waiting for two new tanks to show up.

Someone ninja-pulled on Iron Juggernaut and we wiped. Then we actually had a good pull and killed that. Killed Dark Shaman. Then wiped on Nazgrim because people still apparently don’t know how to kill adds… Finally got Nazgrim down, adding 90 VP to my pathetic collection, bringing me to 345 total. (Also, no Secrets through those bosses.)

My other queue popped for the first wing and I was going to take it, except I was still annoyed and I was tired and…

… and I’m not a raider.

It’s as though a lightbulb went off. Who the eff cares if I don’t max out my VP? I certainly didn’t care until faced with the fact that I could do more stuff with my VP today. Guess what? I haven’t even fully upgraded most of the gear that I’m wearing. (Part of this is because I want to get better gear before upgrading.) So, really, what the heck is the point in trying desperately to cap to get to 1000 VP before servers go down? There’s no one relying on me to “do my part”, there’s nothing driving me to do it, except my own expectations.

I declined the queue and thought about this.

Even though I haven’t raided seriously (as in, not LFR) since the end of Dragon Soul, I am still wired to try to maximize my potential. It took a lot of effort in the first place to stop VP capping even when I didn’t want to any longer. For so long, it’s just been part of my WoW life to do unpleasant tasks “because I have to!”

But I don’t “have to” any longer. (And true, strictly speaking, I never “had to”, but I felt I had a responsibility to my raid teams to do whatever I could.)

It’s going to take some time to adjust to this whole “I can do whatever I want” thing. Breaking such a long-standing old habit is definitely not as easy as one might think. Even now, I’m filled with residual “dammit, why didn’t I cap VP for three weeks prior to today?!” thoughts and I even have a bit of guilt resulting from it.

You’d think that not having played for ~17 months would have cured that right quick, but no. It’s as though my “decompression” from being a raider was just on pause until I got back into the game and NOW I’m dealing with what it’s like to not be a raider.

It’s still so very, very strange.

Thought I’d share. :)

Introducing the GUILD PACKAGE!

Ladies and gentlemen, I’m pleased to announce that, starting today, a new version of my Kick-Ass Raider guide is available. It’s the GUILD PACKAGE! That’s right, if you’re a guild master or a raid leader (or perhaps just a generous person), you can purchase unlimited copies of my Raider guide for your own raid team.

For a limited time, $37 (regular price is $47) gets you virtually unlimited copies of my guide for your raid team members. It’s the EPIC version of the guide, too, not just the basic, rare guide. That means that if you want to get four copies for people, that’s already cheaper than buying four of the $9.99 Epic guides. That also means that if you have 30 people on your roster, for example, and you get this package, you’re paying just $1.23 per guide for all of your teammates. If you’ve got 12 people on your team, that’s just about $3.08 per guide. That’s cheaper than a cup of coffee at Starbucks! ;)

Okay, so it’s not truly unlimited in that it’s really meant for a single raid team, but if you’re the GM of a huge guild with a dozen teams or something, email me at kurn (at) kurn (dot) info and we’ll work something out!

All the details can be found here:

http://kurn.info/raiderguild.html

PLUS, the first 10 people to use this discount code get 15% off. The code is LEEROYJENKINS. (This promotional code is only good for this guild package.)

Looking for something free? No problem. Sign up for my free announcement list (very low volume, no spam!) and get a free copy of the rare version of Module 1 of my Kick-Ass GM Guide! Additionally, I expect to start work on my next project, the Kick-Ass Raid Leader Guide, in May, with sneak peeks showing up sometime in June, so sign up for the mailing list anyway to be notified when this stuff comes out!

Finally, remember that I’m writing the Guild Leadership column over at SentryTotem.com! I’ve got a new column up roughly twice a week at the moment, so be sure to check that out, not just for my stuff, but for all the other quality content on the site. :)

Happy Monday, people!

(PS: This post comes to you from The Storm Peaks where I sit, waiting, ever-patiently. Or, you know, not patiently at all.)

So You Just Boosted to 90…

Like many other people, you just pre-ordered the Warlords of Draenor expansion for World of Warcraft and that means you get an instant 90 boost. While you might have some idea of how to play the class and spec you boosted, maybe you don’t. Maybe you boosted a brand-new character that you just created.

Once you boost to 90, you may be tempted to jump into group content right away. You are technically able to queue for, uh, anything, I think, except for the Siege of Orgrimmar LFRs.

I beg of you to do a few things before you queue up for anything. Please. Pretty please. With sugar on top.

Do a Bit of Reading

For every class and spec, there are various guides for you on the Internet that are very simple and quick to read, so that you have a clue as to how to play your brand-new 90. Here are a couple of places to go:

Take note of what your rotations/ability priorities are for your chosen spec and place those abilities on your action bar in the rough order in which they’re prioritized.

Time to go Shopping/Questing/Reforging

If you have other characters on the same server and faction as your boosted character, awesome. Buy your recommended glyphs (as per the guides above!) and apply the glyphs to the boosted character.

If you don’t have spare gold and you’re finding that 150g goes pretty quickly, or you don’t have other characters on that server or faction, don’t worry. You probably also don’t have any professions. That’s okay. You should start out by questing. You should be at the Timeless Isle and there are some quests you can do there for gold. There are also dailies you can do over back in the Vale of the Eternal Blossoms (Golden Lotus, etc). Doing these quests is a great way to acclimate yourself to your new character and earn money, which you can then use to improve your character by buying things like glyphs or enchants for newer, better gear that you’ll come across on Timeless Isle.

You’ll also want to reforge your gear a bit, at least if you’re DPS, in order to hit 15% hit (for casters) or 7.5% expertise/7.5% hit (for melee and hunters). You can use AskMrRobot or the ReforgeLite addon to help you reach your hit caps. Don’t worry too much about reforging until you get some better gear, but please make sure that you’re hit-capped. Please. :)

Professions

You probably don’t have any professions. Here’s where you can make a bit of cash. I would recommend picking up herbalism or mining as a profession and pick a secondary profession that’s a good match for it. For example, if you pick up herbalism, this funds the alchemy and inscription professions, whereas mining funds jewelcrafting, blacksmithing and engineering. My personal preferences are herbalism/alchemy and mining/jewelcrafting, but don’t discount tailoring and enchanting as possibilities.

Don’t worry about levelling the professions to max, especially the crafting profession. You can herb and mine in Pandaria even with a very low skill level, so concentrate on that and then sell the herbs or ore that you’ve gathered. You may want to check your local auction house to see how much various ores (Ghost Iron Ore, for example) and herbs (Green Tea Leaf, for example) sell for before you even choose which to pick up.

Professions aren’t strictly necessary, but if you want to be able to make some gold to help fund your continuing boosted adventures, having a gathering profession (particularly if you’re on a new server without a lot of friends or resources) will go a long way to helping you to maintain your character.

A Bit More Reading

Once you’ve glyphed yourself up and you feel like you’re somewhat comfortable on your new character, go ahead and do a bit of reading about whatever instance you want to queue up for. Icy Veins has guides for all of the fights out there, so take a quick look so you have an idea of what to expect. And so that you don’t fall through the floor on Elegon…

Once you’ve done that, you should be able to go in and perform at a somewhat acceptable level for various LFR-difficulty raids.

Why Bother?

Here’s the deal: this stuff matters because if you waltz into group content without knowing the first thing about your class or spec, you’ve just made everything that much more difficult for your entire group — which includes you, by the way. The fights, even the LFR ones, are designed to have a minimum amount of damage or healing done, or for a tank to get a certain number of stacks of a debuff or what-have-you. Can a group get through if they have some strong performers to make up for those who are a drag on the group? Yes. However, the entire community will be better served if the boosted players who are participating in the group content have half a clue as to what to do. If you want better runs, faster runs, more successful runs that don’t end in complete failure, you have to take responsibility as a member of the community.

Expecting boosted 90s, even those of experienced players, to be amazing at group content is kind of silly. But what’s not silly is asking them to know the basics for their new characters and taking a bit of time to get hit-capped and have decent glyphs. It’s not silly to ask them to take a quick look at the various boss encounters. It’s not silly to expect these basic things from people, even if they had no idea on how to play a class beforehand.

The WoW community is a large one, with millions of players around the world. If you, as a boosted character, can help make one run that much smoother, just by virtue of knowing how to play your new character at a basic level, by having an idea on how to kill a boss (or not drop to your death on Elegon) or by knowing enough to reforge to make sure you’re hit-capped, then you are a boon to the community. If, on the other hand, you, as a boosted character, are a drag on the runs you queue up for, where you literally auto-attack or don’t use your pet or don’t even have a clue as to which abilities your spec ought to use, then you are part of the reason the game has become less enjoyable for a sizable portion of the population.

Take the time to learn a bit before you queue up. Take the time to reforge and glyph. Practice your skills. That’s how we can all work to improve the overall WoW community together, even if it’s done one character at a time.

LFR Tales: Mogu’shan Vaults 1 & 2

Early in the morning on Tuesday, December 24th, 2013, I took advantage of a seven-day free trial for World of Warcraft that was in my Referrals and Rewards section of my Battle.Net account. My unofficial goal for myself was to gear myself up and go check out the raid content (LFR versions at any rate). I wanted to see each boss once, with a specific focus on wanting to see Garrosh defeated, because I’ve hated that dude since the Faction Champions fight back in Trial of the (Grand) Crusader.

By Tuesday afternoon, I’d gotten a couple of pieces of gear from the Timeless Isle. Those pieces brought my ilvl up from ~458 past ~463, so I was then able to queue for Mogu’shan Vaults.

I will preface this by saying that I did absolutely no research for MSV LFRs. None whatsoever. I knew bits and pieces about the fights (I knew about Elegon’s platform, for example) but I went in pretty blind, which is not typical of me. I like to be 100% prepared and ready to go. I just couldn’t make myself go through raid strats for entry-level raids, though. At worst, I figured I could read a quick guide if there were issues during the instance.

To be clear, I don’t recommend going in blind. It added a certain degree of panic to which I am not accustomed…

Anyhow, we walk into MSV and clear trash and then, all of a sudden, we kill a boss.

What?

Yeah, that’s right. I didn’t realize The Stone Guard was actually a boss fight. I thought it was slightly more difficult trash. No ready-check, no pause, nothing from the raid group to indicate it was a boss fight. I didn’t use a single cooldown.

So that was my experience with LFR Stone Guard. The fight lasted 2:36.

On to Feng the Accursed.

To be honest, even reading a description of this boss, I don’t have much recollection as to which boss this actually is! I do remember getting Wildfire Spark once and running away from people because, hey, if you’re stacked up and you get a debuff on you, you PROBABLY want to move away. So I did. Other than that, I just gotta say that Deadly Boss Mods is wicked for someone who doesn’t know what in the hell they’re doing. Great warnings. It’s not as though I never used DBM before or anything, but I certainly gained a new appreciation for it.

I basically treated the fight as a tank and spank with some crap on the ground. I took the third-least amount of damage from Epicenter, and when I noticed it was nature damage, I instinctively looked for Aspect of the Wild and then remembered they tossed that out (along with the pally auras). Oh, and despite not taking much fire or epicenter damage, I took a crapton of damage from Arcane Velocity. Whoopsiedoodle.

All-told, not a particularly memorable encounter.

Then it was Gara’jal the Spiritbinder.

For various reasons, I was vaguely aware that there was a secondary realm in this fight. However, I never visited it. I wasn’t banished there or anything, so… I didn’t click on a totem to go to the other realm. I also never got the Voodoo Doll thing. So I just sat back and shot at the boss. I have to admit that I quite enjoyed being the noob, for once, and neglecting to do anything of importance in a raid environment. Over the years that I raided, I did some of the tough jobs, I always knew what was going on and it was really nice to just sit back and fire arrows at a boss without too much concern for anything else.

On the other hand, my pride is somewhat damaged now because I feel silly talking about how I was “that scrub”, but hey, wait ’till you read up on my encounters in Siege. Lordy…

I logged my adventures in MSV 1 and looked at the WoL parses (although I plan to upload all my logs to Warcraft Logs to play around, soon!) and sighed heavily because I’d ranked on Feng and Gara’jal. Me. Ranking. After not playing for a year. Obviously, Gara’jal is because I didn’t actually enter the spirit world, but there’s no earthly reason that I should have ranked on Feng.

I looked at the other hunter in the raid and, to prevent public shaming I won’t link to their armory, but:

470 item level (439 equipped — no cloak! WTF?! And not just “no legendary cloak”, I’m saying NO CLOAK AT ALL.)
2 empty glyph slots (both major)
6 unenchanted items
7 empty sockets in 4 items
missing Living Steel Belt Buckle
No items have been reforged
This character doesn’t use any gems.
Hit: +4.66%
Expertise: 2.28%

There are two small positives to this guy:

a) At least he’s wearing all mail.
b) At least all the gear is agility stuff and not, say, intellect mail.

Oh. And he was Beast Mastery. Know how many times he cast Kill Command throughout the whole instance? Five times. And they all missed because he’s nowhere near hit or expertise capped. And yes. He was in for all three bosses.

On the bright side, even after a year of not playing, I was not as bad as that guy. (It’s a personal point of pride for me to be hit-capped and now, I guess, expertise-capped, even though I hate expertise and I’m sort of glad those two stats are vanishing in Warlords of Draenor.)

Anyway, moving on, that was on Tuesday afternoon. I didn’t play much, if at all, on Christmas Day, but spent some time playing on Boxing Day (Thursday, the 26th). Among my adventures, I did the back-half of Mogu’shan Vaults.

I should note, at this point, that there were no wipes in my first-half. It was remarkably smooth. Not exactly the case with the back-half… But I’m getting ahead of myself.

The Spirit Kings

I think Spirit Kings went pretty well. I avoided damage from Flanking Orders, Massive Attacks and Annihilate. Only took two hits of Volley. (I miss Volley…) While Flanking Orders was kind of fun to run around (Disengage is amazing), there wasn’t a lot to this fight. Sure, more abilities retained means more chaos, but none of it was really chaotic to begin with. Again, I know that this is LFR we’re talking about, so I shouldn’t be so cocky, but honestly, this was kind of a yawner. A six-minute yawner.

Elegon

Thus commenced the wipes. And, by the way, Ellegon is the name of a dragon in the Guardians of the Flame series by Joel Rosenberg. I loved the hell out of those books and it’s hard to imagine that Elegon is not an homage to Ellegon.

Anyhow, the wipes started here. Not surprisingly, we wiped the first time because a bunch of people fell in the hole. I have to say that I’m really pleased to see that there’s an actual spell that kills you (Obliteration) as opposed to “fall damage”. Good job, Blizz! Makes diagnosing wipes a lot easing.

The second time, only two people (instead of like, 10) died to falling, so we were able to get through the fight pretty easily. Kill adds/pylon things. Don’t drop to your death. I’m probably missing something (although I got the whole buff/no buff thing), but this seemed pretty simple even for an LFR fight.

Ranked pretty high for this, compared to the other fights in the last LFR, but that just makes me sad. I’m assuming that half the reason I ranked is because I didn’t plummet to my death. Sigh.

Will of the Emperor

Well, I screwed up which adds to kill first. I focused on Rage, then Strength, then Courage, just because I was flying blind. I reasoned that Rage sounded worse! Lordy. Too funny. That said, I only took two Devastating Arcs. Others took 20+. I feel okay about myself now. I’m assuming that it’s okay I focused on just one of Jan-xi and Qin-xi, since they share a health pool. It just took us one attempt to down this fight.

All told, not a particularly exciting fight from the perspective of a hunter in LFR. And I ranked again. Terrible. Undergeared, rusty hunters like myself should not rank, especially when they don’t know the fights at all.

In Conclusion

The LFR version of MSV bored me. I liked seeing the Elegon fight due to my affinity for Ellegon and that series of books, but most of the fights were boring to me. Again, I know, it’s LFR. LFR does not represent Flex, Normal or Heroic. I get it. I’m sure the fights were ten times more interesting on actual difficulty levels.

That said, none of them really left much of an impression on me. I struggled to remember which fight was which as I wrote this, so I looked them all up and went “oh, right, THAT one”. Throne of Thunder and Siege of Orgrimmar fare better in my memory, I think, but much of T14 seemed meh.

Further, this summary was probably not terribly entertaining, but there are more summaries coming. In the meantime, tell me about your impressions of MSV, on any difficulty! Did you like the instance overall? What about your LFR experiences there? Anyone as bad as my fellow hunter? Share your tales of woe!

Seven Days in WoW

A week ago, I took advantage of the seven-day free trial that was tucked away in the Referral and Rewards section of my Battle.Net account and returned to the World of Warcraft for the first time in thirteen months.

What did I do? Well, I geared up my hunter pretty well, hah! I had started somewhere in the realm of ~458 as an average equipped item level (I’m not 100% sure, but I know it was below 463 and that seems about right) and finished the week with an average ilvl of 503 equipped. I replaced all my greens (!) and blues and got the Mystically Epic achievement. (I actually think that it took me longer than this during Cataclysm for Kurn to hit Cataclysmically Epic because it took me FOREVER to get a bow for Kurn in the last expansion.)

As I said in a previous post, I spent a lot of time on the Island of Free Lewts and then a lot of time queueing for various LFRs. The sort of unofficial goal I had for myself was to do all the raid content on LFR. Tier 14 went pretty well, Tier 15, not so much. I only saw half of the instance, because my priority was to see all of Siege of Orgrimmar’s content, so as soon as I hit 496, I moved on from Throne of Thunder (with every intention of going back to see the back half!) and started queueing for Siege. In two days, I did a ridiculous amount of SoO queueing and very few runs where we actually did anything. Countless groups fell apart before me, leaving me stuck and frustrated, because you can’t queue for the next segment when you haven’t gotten the achievement for the first segment. Frustrating, but understandable if you’re thinking about not letting people access the final bosses when they don’t have the first clue as to what they’re doing.

It took me two days of LFRs to get through all of Siege of Orgrimmar. My trial expired around 2:30am ET this morning (Tuesday) and do you know at what time I actually defeated Garrosh? 1:57am. CUTTING IT A BIT CLOSE, AREN’T WE, KURN? Granted, the denial of service attack that brought Battle.Net down earlier in the day didn’t help, but I only had two more LFRs to do and I didn’t think it would be a big deal.

Silly Kurn. I forgot the cardinal rule of LFR: the later in the week it is, the worse the groups probably are. I went through THREE LFRs before I got one that could do the Spoils of Pandaria fight (which, btw, seems like the stupidest fight I’ve seen thus far).

Still, I defeated Garrosh, just in time, and it was pretty satisfying, even though it was on LFR. I’ve disliked Garrosh since Faction Champs, so that was nice. ;)

I’ll talk more about raiding in another post, because I do want to talk about my experiences in each LFR I did, but I did some other stuff, too.

I did Bronze and Silver Damage Proving Grounds. I tried Gold a few times, but I’m still pretty rusty and hadn’t set up TidyPlates for mobs and such. As such, some of the AOE-heavy rounds messed me up because I was too far out for the standard nameplates to show up (hunters are a ranged class!) and there was so much crap on the ground (freezing trap, explosive trap) that I could hardly see anything in the center of the room. I also ended up trying to do it as Marksmanship so that I could have access to Silencing Shot.

This brings me to a hilarious story, which I’m sure everyone will enjoy, mostly because it’s somewhat humiliating.

When I logged in to the game, there was an empty spot on my bars. Here’s what my main action bar on Kurn looked like when I stopped playing in November of 2012.

emptyslot0
You can clearly see Silencing Shot there at number six. (Ignore that there’s nothing at the – position.)

So I logged in and… what the eff? Silencing Shot is gone.

emptyslot1
But it was there in my Marks spec. So I figured “oh, they took Silencing Shot out of talents, explaining the free talent point, and gave it to Marks and only to Marks.”

Kids, this is where reading up on class changes comes in supremely handy. At no point did I think “oh, I should go read up about Silencing Shot’s change”. Nope. Instead, there I am in guild chat, chatting with a DPS warrior raider and a hunter who was in the guild as a friend rank. And the following conversation occurs:

Me: I miss Readiness. And Silencing Shot. (Wasn’t Silencing Shot a talent available to everyone at some point?)
Warrior: It was.
Me: That explains why my 6 button on my bars is empty.
Warrior: All hunters got was Counter Shot which functions as an interrupt which is all I cared about really.

I paused. My jaw dropped. I got a sinking feeling in the pit of my stomach as I opened up my spellbook for the first time all week and found an entry for something called Counter Shot.

Me: Holy shit.
Hunter: I didn’t know Counter Shot existed until 3 days ago
Me: Guess who just learned about Counter Shot.
Me: haha
Hunter: lololol
Warrior: Marks just gets Silencing Shot, something something balance specs in pvp something something

Worst of all, I had this conversation on Monday afternoon. I’d been playing for six days without opening my spellbook or questioning the lack of an interrupt (barring Scattershot and Intimidation, neither of which are ACTUAL interrupts, but disorients and stuns that will function as an interrupt).

Yup. I’m that good, ladies and gentlemen. /facepalm

I don’t really even have a reasonable explanation for it, either, which is even more upsetting. Maybe if I’d stayed Survival for Gold Proving Grounds and used Counter Shot, it would have worked better. (Serpent Spread is lovely.) Anyhow. Gold Proving Grounds didn’t happen but I learned about Counter Shot, so my overall knowledge has improved, which is the important thing. I just wish it had been improved a week ago instead of yesterday.

I also wish I’d known about it before deciding to tackle the last of my Glorious! rare spawns. What with everyone out on Timeless Isle or otherwise absent from much of Pandaria, I had very little trouble finding the various spawns that had eluded me during the last time I’d played. The trouble was this one panda mob in Townlong Steppes, Yul Wildpaw, whose Spinning Crane Kick kept killing my pet while his Healing Mists was doing a sick amount of healing to him. With a 24s cooldown on Silencing Shot (I was Marks for this, remember), I was using Intimidation and Scattershot as other ways to interrupt the mob, so the goal was to burst down the mob before my pet died from Spinning Crane Kick. This did not happen, even using my turtle and his shell shield thingy and even his Last Stand. My turtle died often and the platform he’s on is just a bit small for my tastes in terms of kiting, but I finally got him down  with a bit of a kite at the end. Then the last mob I was missing from Jade Forest spawned for me and so I got…

glorious

Yay! I’m not sure why I feel so good about that one. Maybe it was that it was about 3/4 done before I quit last year, I don’t know. But that felt pretty good. :)

What else did I do… Honestly, a lot of reforging, regemming, re-enchanting. Spent a ton of gold, like, 15,000 or so, and made virtually nothing. I’m okay with that, too. That’s what my 222,000 gold was for.

Apart from that, I chatted a bit with guildies, new and old, though I didn’t get a chance to say hi to everyone (hi, Apoth!) and generally winged my way through LFRs.

Anyway, all told, it was a satisfying visit, but I’m not resubscribing until closer to the expansion. Once I do that, I want to level Madrana to 90 and get her a bit of gear and such to see if I can pull off some kind of 6.0 guide for holy paladins. To this day, my most popular page on my blog has been my 4.0 guide, followed by my pre-T11 gear list, followed by my 5.0 guide. We’ll see if I can manage to get something for 6.0 going, but that’s going to take time and research pre-6.0 launch. And, aside from dinging Madrana 90, there’s not a whole lot for me to do (well, back-half of ToT, I suppose), so I’m going to put that off for at least a couple of months and we’ll see where we’re at when Blizzard announces more about Warlords of Draenor. :)

More posts to come about my experience in the raids, but in the meantime, happy new year to everyone! Here’s wishing that the very best of 2013 is the worst of 2014. :)

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